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Giant Ape: ESKIT portrait

Giant Ape

Huge Beast, Unaligned

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AC 12

Initiative +5 (15)

HP 168 (16d12 + 64)

Speed 40 ft., Climb 40 ft.

STR23MOD +6SAVE +6
DEX14MOD +2SAVE +2
CON18MOD +4SAVE +4
INT5MOD -3SAVE -3
WIS12MOD +1SAVE +1
CHA7MOD -2SAVE -2

Skills Athletics +9, Perception +4, Survival +4

Senses Passive Perception 14

Languages None

CR 7 (XP 2,900; PB +3)

Actions

Multiattack. The ape makes two Fist attacks.

Fist. Melee Attack Roll: +9, reach 10 ft. Hit: 22 (3d10 + 6) Bludgeoning damage.

Boulder Toss (Recharge 6). The ape hurls a boulder at a point it can see within 90 feet. Dexterity Saving Throw: DC 17, each creature in a 5-foot-radius Sphere centered on that point. Failure: 24 (7d6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition. Success: Half damage only.

Bonus Actions

Leap. The ape jumps up to 30 feet by spending 10 feet of movement.

Conditions it inflicts

Prone

Other monsters of CR 7