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Hell Hound: ESKIT portrait

Hell Hound

Medium Fiend, Lawful Evil

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AC 15

Initiative +1 (11)

HP 58 (9d8 + 18)

Speed 50 ft.

STR17MOD +3SAVE +3
DEX12MOD +1SAVE +1
CON14MOD +2SAVE +2
INT6MOD -2SAVE -2
WIS13MOD +1SAVE +1
CHA6MOD -2SAVE -2

Skills Perception +5

Immunities Fire

Senses Darkvision 60 ft.; Passive Perception 15

Languages Understands Infernal but can’t speak

CR 3 (XP 700; PB +2)

Traits

Pack Tactics. The hound has Advantage on an attack roll against a creature if at least one of the hound’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Multiattack. The hound makes two Bite attacks.

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 3 (1d6) Fire damage.

Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 17 (5d6) Fire damage. Success: Half damage.

Conditions it inflicts

Incapacitated

Other monsters of CR 3