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Wolf

Medium Beast, Unaligned

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AC 12

Initiative +2 (12)

HP 11 (2d8 + 2)

Speed 40 ft.

STR14MOD +2SAVE +2
DEX15MOD +2SAVE +2
CON12MOD +1SAVE +1
INT3MOD -4SAVE -4
WIS12MOD +1SAVE +1
CHA6MOD -2SAVE -2

Skills Perception +5, Stealth +4

Senses Darkvision 60 ft.; Passive Perception 15

Languages None

CR 1/4 (XP 50; PB +2)

Traits

Pack Tactics. The wolf has Advantage on attack rolls against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.

Conditions it inflicts

Incapacitated, Prone

Other monsters of CR 1/4