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Dire Wolf: ESKIT portrait

Dire Wolf

Large Beast, Unaligned

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AC 14

Initiative +2 (12)

HP 22 (3d10 + 6)

Speed 50 ft.

STR17MOD +3SAVE +3
DEX15MOD +2SAVE +2
CON15MOD +2SAVE +2
INT3MOD -4SAVE -4
WIS12MOD +1SAVE +1
CHA7MOD -2SAVE -2

Skills Perception +5, Stealth +4

Senses Darkvision 60 ft.; Passive Perception 15

Languages None

CR 1 (XP 200; PB +2)

Traits

Pack Tactics. The wolf has Advantage on an attack roll against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Piercing damage. If the target is a Large or smaller creature, it has the Prone condition.

Conditions it inflicts

Incapacitated, Prone

Other monsters of CR 1