
Dire Wolf
Large Beast, Unaligned
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AC 14
Initiative +2 (12)
HP 22 (3d10 + 6)
Speed 50 ft.
STR17MOD +3SAVE +3
DEX15MOD +2SAVE +2
CON15MOD +2SAVE +2
INT3MOD -4SAVE -4
WIS12MOD +1SAVE +1
CHA7MOD -2SAVE -2
Skills Perception +5, Stealth +4
Senses Darkvision 60 ft.; Passive Perception 15
Languages None
CR 1 (XP 200; PB +2)
Traits
Pack Tactics. The wolf has Advantage on an attack roll against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Piercing damage. If the target is a Large or smaller creature, it has the Prone condition.
Conditions it inflicts
Incapacitated, Prone







