
Gnoll Warrior
Medium Fiend, Chaotic Evil
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AC 15
Initiative +1 (11)
HP 27 (6d8)
Speed 30 ft.
STR14MOD +2SAVE +2
DEX12MOD +1SAVE +1
CON11MOD +0SAVE +0
INT6MOD -2SAVE -2
WIS10MOD +0SAVE +0
CHA7MOD -2SAVE -2
Senses Darkvision 60 ft.; Passive Perception 10
Languages Gnoll
CR 1/2 (XP 100; PB +2)
Actions
Rend. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage.
Bone Bow. Ranged Attack Roll: +3, range 150/600 ft. Hit: 6 (1d10 + 1) Piercing damage.
Bonus Actions
Rampage (1/Day). Immediately after dealing damage to a creature that is already Bloodied, the gnoll moves up to half its Speed, and it makes one Rend attack.







