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Octopus: ESKIT portrait

Octopus

Small Beast, Unaligned

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AC 12

Initiative +2 (12)

HP 3 (1d6)

Speed 5 ft., Swim 30 ft.

STR4MOD -3SAVE -3
DEX15MOD +2SAVE +2
CON11MOD +0SAVE +0
INT3MOD -4SAVE -4
WIS10MOD +0SAVE +0
CHA4MOD -3SAVE -3

Skills Perception +2, Stealth +6

Senses Darkvision 30 ft.; Passive Perception 12

Languages None

CR 0 (XP 10; PB +2)

Traits

Compression. The octopus can move through a space as narrow as 1 inch without expending extra movement to do so.

Water Breathing. The octopus can breathe only underwater.

Actions

Tentacles. Melee Attack Roll: +4, reach 5 ft. Hit: 1 Bludgeoning damage.

Reactions

Ink Cloud (1/Day). Trigger: A creature ends its turn within 5 feet of the octopus while underwater. Response: The octopus releases ink that fills a 5-foot Cube centered on itself, and the octopus moves up to its Swim Speed. The Cube is Heavily Obscured for 1 minute or until a strong current or similar effect disperses the ink.

Other monsters of CR 0