ESKIT Try it
Otyugh: ESKIT portrait

Otyugh

Large Aberration, Neutral

Use it in ESKIT

Opens this monster’s stat block in ESKIT. You need a free account.

AC 14

Initiative +0 (10)

HP 104 (11d10 + 44)

Speed 30 ft.

STR16MOD +3SAVE +3
DEX11MOD +0SAVE +0
CON19MOD +4SAVE +7
INT6MOD -2SAVE -2
WIS13MOD +1SAVE +1
CHA6MOD -2SAVE -2

Senses Darkvision 120 ft.; Passive Perception 11

Languages Otyugh; telepathy 120 ft. (doesn’t allow the receiving creature to respond telepathically)

CR 5 (XP 1,800; PB +3)

Actions

Multiattack. The otyugh makes one Bite attack and two Tentacle attacks.

Bite. Melee Attack Roll: +6, reach 5 ft. Hit: 12 (2d8 + 3) Piercing damage, and the target has the Poisoned condition. Whenever the Poisoned target finishes a Long Rest, it is subjected to the following effect. Constitution Saving Throw: DC 15. Failure: The target’s Hit Point maximum decreases by 5 (1d10) and doesn’t return to normal until the Poisoned condition ends on the target. Success: The Poisoned condition ends.

Tentacle. Melee Attack Roll: +6, reach 10 ft. Hit: 12 (2d8 + 3) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 13) from one of two tentacles.

Tentacle Slam. Constitution Saving Throw: DC 14, each creature Grappled by the otyugh. Failure: 16 (3d8 + 3) Bludgeoning damage, and the target has the Stunned condition until the start of the otyugh’s next turn. Success: Half damage only.

Conditions it inflicts

Grappled, Poisoned, Stunned

Other monsters of CR 5