Control Weather
Level 8 Transmutation (Cleric, Druid, Wizard)
Opens this spell in ESKIT. You need a free account.
Casting Time 10 minutes
Range Self
Components V, S, M (burning incense)
Duration Concentration, up to 8 hours
You take control of the weather within 5 miles of you for the duration. You must be outdoors to cast this spell, and it ends early if you go indoors.
When you cast the spell, you change the current weather conditions, which are determined by the GM. You can change precipitation, temperature, and wind. It takes 1d4 × 10 minutes for the new conditions to take effect. Once they do so, you can change the conditions again. When the spell ends, the weather gradually returns to normal.
When you change the weather conditions, find a current condition on the following tables and change its stage by one, up or down. When changing the wind, you can change its direction.
Precipitation. Stage Condition 1 Clear 2 Light clouds 3 Overcast or ground fog 4 Rain, hail, or snow 5 Torrential rain, driving hail, or blizzard
Temperature. Stage Condition 1 Heat wave 2 Hot 3 Warm 4 Cool 5 Cold 6 Freezing
Wind. Stage Condition 1 Calm 2 Moderate wind 3 Strong wind 4 Gale 5 Storm
Monsters that cast it
Adult Brass DragonCR 13
Ancient Brass DragonCR 20
Ancient Silver DragonCR 23
Cloud GiantCR 9
PlanetarCR 16
SolarCR 21
Storm GiantCR 13