
Guard Captain
Medium or Small Humanoid, Neutral
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AC 18
Initiative +4 (14)
HP 75 (10d8 + 30)
Speed 30 ft.
STR18MOD +4SAVE +4
DEX14MOD +2SAVE +2
CON16MOD +3SAVE +3
INT12MOD +1SAVE +1
WIS14MOD +2SAVE +2
CHA13MOD +1SAVE +1
Skills Athletics +6, Perception +4
Gear Breastplate, Javelins (6), Longsword, Shield
Senses Passive Perception 14
Languages Common
CR 4 (XP 1,100; PB +2)
Actions
Multiattack. The guard makes two attacks, using Javelin or Longsword in any combination.
Javelin. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 14 (3d6 + 4) Piercing damage.
Longsword. Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 4) Slashing damage.








