
Reef Shark
Medium Beast, Unaligned
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AC 12
Initiative +2 (12)
HP 22 (4d8 + 4)
Speed 5 ft., Swim 30 ft.
STR14MOD +2SAVE +2
DEX15MOD +2SAVE +2
CON13MOD +1SAVE +1
INT1MOD -5SAVE -5
WIS10MOD +0SAVE +0
CHA4MOD -3SAVE -3
Skills Perception +2
Senses Blindsight 30 ft.; Passive Perception 12
Languages None
CR 1/2 (XP 100; PB +2)
Traits
Pack Tactics. The shark has Advantage on an attack roll against a creature if at least one of the shark’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Water Breathing. The shark can breathe only underwater.
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 2) Piercing damage.
Conditions it inflicts
Incapacitated







