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Sprite

Tiny Fey, Neutral Good

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AC 15

Initiative +4 (14)

HP 10 (4d4)

Speed 10 ft., Fly 40 ft.

STR3MOD -4SAVE -4
DEX18MOD +4SAVE +4
CON10MOD +0SAVE +0
INT14MOD +2SAVE +2
WIS13MOD +1SAVE +1
CHA11MOD +0SAVE +0

Skills Perception +3, Stealth +8

Senses Passive Perception 13

Languages Common, Elvish, Sylvan

CR 1/4 (XP 50; PB +2)

Actions

Needle Sword. Melee Attack Roll: +6, reach 5 ft. Hit: 6 (1d4 + 4) Piercing damage.

Enchanting Bow. Ranged Attack Roll: +6, range 40/160 ft. Hit: 1 Piercing damage, and the target has the Charmed condition until the start of the sprite’s next turn.

Heart Sight. Charisma Saving Throw: DC 10, one creature within 5 feet the sprite can see (Celestials, Fiends, and Undead automatically fail the save). Failure: The sprite knows the target’s emotions and alignment.

Invisibility. The sprite casts Invisibility on itself, requiring no spell components and using Charisma as the spellcasting ability.

Spells it casts

Invisibility

Conditions it inflicts

Charmed

Other monsters of CR 1/4