
Tough
Medium or Small Humanoid, Neutral
Use it in ESKIT
Opens this monster’s stat block in ESKIT. You need a free account.
In other languages
AC 12
Initiative +1 (11)
HP 32 (5d8 + 10)
Speed 30 ft.
STR15MOD +2SAVE +2
DEX12MOD +1SAVE +1
CON14MOD +2SAVE +2
INT10MOD +0SAVE +0
WIS10MOD +0SAVE +0
CHA11MOD +0SAVE +0
Gear Heavy Crossbow, Leather Armor, Mace
Senses Passive Perception 10
Languages Common
CR 1/2 (XP 100; PB +2)
Traits
Pack Tactics. The tough has Advantage on an attack roll against a creature if at least one of the tough’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Mace. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage.
Heavy Crossbow. Ranged Attack Roll: +3, range 100/400 ft. Hit: 6 (1d10 + 1) Piercing damage.
Conditions it inflicts
Incapacitated








