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Worg

Large Fey, Neutral Evil

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AC 13

Initiative +1 (11)

HP 26 (4d10 + 4)

Speed 50 ft.

STR16MOD +3SAVE +3
DEX13MOD +1SAVE +1
CON13MOD +1SAVE +1
INT7MOD -2SAVE -2
WIS11MOD +0SAVE +0
CHA8MOD -1SAVE -1

Skills Perception +4

Senses Darkvision 60 ft.; Passive Perception 14

Languages Goblin, Worg

CR 1/2 (XP 100; PB +2)

Actions

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage, and the next attack roll made against the target before the start of the worg’s next turn has Advantage.

Other monsters of CR 1/2