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Druid

Medium or Small Humanoid (Druid), Neutral

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AC 13

Initiative +1 (11)

HP 44 (8d8 + 8)

Speed 30 ft.

STR10MOD +0SAVE +0
DEX12MOD +1SAVE +1
CON13MOD +1SAVE +1
INT12MOD +1SAVE +1
WIS16MOD +3SAVE +3
CHA11MOD +0SAVE +0

Skills Medicine +5, Nature +3, Perception +5

Gear Studded Leather Armor

Senses Passive Perception 15

Languages Common, Druidic, Sylvan

CR 2 (XP 450; PB +2)

Actions

Multiattack. The druid makes two attacks, using Vine Staff or Verdant Wisp in any combination.

Vine Staff. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 2 (1d4) Poison damage.

Verdant Wisp. Ranged Attack Roll: +5, range 90 ft. Hit: 10 (3d6) Radiant damage.

Spellcasting. The druid casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):
At Will: Druidcraft, Speak with Animals
2/Day Each: Entangle, Thunderwave
1/Day Each: Animal Messenger, Longstrider, Moonbeam

Spells it casts

Animal Messenger, Druidcraft, Entangle, Longstrider, Moonbeam, Speak with Animals, Thunderwave

Other monsters of CR 2