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Priest: ESKIT portrait

Priest

Medium or Small Humanoid (Cleric), Neutral

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AC 13

Initiative +0 (10)

HP 38 (7d8 + 7)

Speed 30 ft.

STR16MOD +3SAVE +3
DEX10MOD +0SAVE +0
CON12MOD +1SAVE +1
INT13MOD +1SAVE +1
WIS16MOD +3SAVE +3
CHA13MOD +1SAVE +1

Skills Medicine +7, Perception +5, Religion +5

Gear Chain Shirt, Holy Symbol, Mace

Senses Passive Perception 15

Languages Common plus one other language

CR 2 (XP 450; PB +2)

Actions

Multiattack. The priest makes two attacks, using Mace or Radiant Flame in any combination.

Mace. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage plus 5 (2d4) Radiant damage.

Radiant Flame. Ranged Attack Roll: +5, range 60 ft. Hit: 11 (2d10) Radiant damage.

Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):
At Will: Light, Thaumaturgy
1/Day: Spirit Guardians

Bonus Actions

Divine Aid (3/Day). The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.

Spells it casts

Bless, Dispel Magic, Healing Word, Lesser Restoration, Light, Spirit Guardians, Thaumaturgy

In the same group

Other monsters of CR 2