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Warhorse Skeleton: ESKIT portrait

Warhorse Skeleton

Large Undead, Lawful Evil

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AC 13

Initiative +1 (11)

HP 22 (3d10 + 6)

Speed 60 ft.

STR18MOD +4SAVE +4
DEX12MOD +1SAVE +1
CON15MOD +2SAVE +2
INT2MOD -4SAVE -4
WIS8MOD -1SAVE -1
CHA5MOD -3SAVE -3

Vulnerabilities Bludgeoning

Immunities Poison; Exhaustion, Poisoned

Senses Darkvision 60 ft.; Passive Perception 9

Languages None

CR 1/2 (XP 100; PB +2)

Actions

Hooves. Melee Attack Roll: +6, reach 5 ft. Hit: 7 (1d6 + 4) Bludgeoning damage. If the target is a Large or smaller creature and the skeleton moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.

Conditions it inflicts

Prone

In the same group

Other monsters of CR 1/2